We Are Error Reviews: The Walking Dead: A New Frontier Ep. 1 & 2 | One of Us

We Are Error Reviews: The Walking Dead: A New Frontier Ep. 1 & 2

1 Submitted by on Wed, 25 January 2017, 11:59
Play

Chris and Jon are joined by OneOfUs.net writer and editor Justin Zarian to review TellTale Games’s latest entry in their episodic Walking Dead series. Along with talking about the two-episode premiere, The Ties That Bind, the trio have a spoiler heavy discussion on the choices they made throughout the episodes.

Follow us on Twitter at @weareerrorcast! You can also follow Chris, Jon and Justin at @ChrisJHerman, @_jonromo and @jjzgamer.

Interested in purchasing some of the games mentioned in the review? Please use our Amazon links to do so! Every purchase allows us to produce even more content for you. Thanks!

            


http://www.entertainmentearth.com/cjdoorway.asp?url=hitlist.asp?searchfield=funko+legacy


Find tickets and showtimes on Fandango.

General- Sideshow Collectibles
Shows

Subscribe to One of Us Audible Trial

Written by

While braving the snow-swept wasteland of Buffalo, New York for 18 long years, Christopher Herman developed a love for geek culture. A child of the 90s, he was raised on the valuable lessons taught by Batman: The Animated Series, Hey Arnold and Animaniacs. Eventually discovering a passion for movies, books, comics and video games, Chris began hoarding his knowledge of geekdom. Whether it’s Star Wars, The Lord of the Rings, Mass Effect, Firefly or Avatar: The Last Airbender, he’s always willing to discuss the intricate worlds and stories of geek properties. Chris currently resides in San Marcos, TX.
  • Jonathan Snyder

    Nice review. I gotta admit that I am liking the direction Telltale is taking this season. I like Javier and the the new supporting characters( except for Gabe), and I love how badass Clementine is. I played this on PS4 and the only technical hiccup I encountered was in the beginning of episode 2 where the game froze for about 10 seconds. Other than that it ran fine on the system. What Chris said about Telltale Games being like coloring books, is actually accurate. Job Stauffer from Telltale has said in interviews that their games are more focuses on player responsibility and how they mold their playable protagonist( from how they interact, and the choices they make) rather than big diverging narratives. I think the only Telltale Game that had a branching narrative path was Game of Thrones, and even then that was based on the final choice of the penultimate episode.

    As for my choices:

    Didn’t rat out Clem

    Left with Tripp

    Stayed with Clem to fight off the new frontier

    Surrendered myself to the new frontier

    Shot Conrad