We Are Error Ep. 46: E3 2017 Recap | One of Us

We Are Error Ep. 46: E3 2017 Recap

2 Submitted by on Mon, 19 June 2017, 16:59
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On this week’s episode of We Are Error, Christopher Herman and Jon Romo are joined by Unapologetic Geek Out’s Travis Kielpikowski to talk about all the big reveals of E3 2017. In between Chris and Jon’s bickering of whose E3 predictions were more accurate, the trio review the highs and lows of the video game conference.

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While braving the snow-swept wasteland of Buffalo, New York for 18 long years, Christopher Herman developed a love for geek culture. A child of the 90s, he was raised on the valuable lessons taught by Batman: The Animated Series, Hey Arnold and Animaniacs. Eventually discovering a passion for movies, books, comics and video games, Chris began hoarding his knowledge of geekdom. Whether it’s Star Wars, The Lord of the Rings, Mass Effect, Firefly or Avatar: The Last Airbender, he’s always willing to discuss the intricate worlds and stories of geek properties. Chris currently resides in San Marcos, TX.
  • birdy the critic

    Yay. Someone who agrees with me that the Uncharted franchise isn’t automatically good just because everyone says they are. They do get better as they go along, but calling them overrated is an understatement.

    In other news…Wolfenstein The New Order Sequel!! And it is taking US fascist tendencies to task! I didn’t think I could get this hyped for a big video game anymore.

    Kinda surprised you didn’t really talk about the galling Special edition version of Assassin’s Creed: Origins. $800?! Really?!

    Also, do you guys think that Nintendo are good creators but bad businessmen? I only ask because despite all of the praise the company has gotten for recent successes with games and the switch, they’re still pulling a lot of the same anti-consumer policies that made everybody hate them during the WiiU generation. Do you think that will ever change?

    Also I have a question I have been meaning to ask for a long time: Has multiplayer’s nature in creating video game experiences has evolved or died out? I understand the preference for online multiplayer but is the death of offline multiplayer experiences (for the most part) a good thing or a bad thing?

    • Jon Romo

      A lot of good stuff here, I actually missed the news about Assassin’s Creed when we recorded this. That’s just bonkers!

      On Nintendo: I actually think they are the best creators when it comes to pure joy games. Take cinematic stories, lush environments, and deep multiplayer off the table, and Nintendo is the best at crafting games that just feel right and make you feel like a kid again. Unfortunately, the modern gaming landscape requires those other elements to succeed which is why I also think they are the worst business people in the industry. They are getting better, stuff like creating smartphone games and sharing their characters both within (Mario Kart 8) and outside (Mario + Rabbids) their company, show that they are learning what they need to do. But they are also learning too slowly and you’ll see this with moves like the delaying of the Virtual Console. The only thing that can truly destroy Nintendo is Nintendo itself.

      On offline multiplayer: I don’t think it’s died, but evolving and finding its niche. I know it has an option for online, but A Way Out is a good example of developers putting offline first cooperatively. A good competitive example is Towerfall. These games are rarer yes, but also feel more special. In today’s world, it’s hard to get people together especially the older we get, but that makes it a treat when it all comes together. I can play Overwatch with my friends all the time, but I’m more likely to remember screaming at them while playing Smash on N64. I think publishers and developers are finally realizing that those experiences don’t have to go away, but when they come back they have to come back with a purpose. That’s why I think when those offline multiplayer games do come out they are often super focused and polished to an insane degree.

      Sorry for the long reply, but those were really good questions.