We Are Error
Hosts: Christopher Herman & Jon Romo
Welcome to We Are Error, OneOfUs.net’s video game podcast hosted by Christopher Herman and Jon Romo! This podcast is dedicated to all things video games, including video game news and reviews. You can follow We Are Error at @weareerrorcast.
Christopher Herman and Jon Romo have been busy making it through their substantial backlog of games and have recently just finished playing Insomniac Games’s Ratchet & Clank. The game, based on the movie, based on the game is a reimagining of the first game in the long-running series. The story follows Ratchet, a young Lombax mechanic, and Clank, a defective warbot, and their adventure to save the galaxy from the dastardly Dr. Nefarious and his army of robotic monstrosities.
Christopher Herman and Jon Romo talk about the games they are looking forward to the most in 2017, including Mass Effect: Andromeda, Resident Evil 7: Biohazard, Prey, Cuphead, Uncharted: The Lost Legacy, Yooka-Laylee and more. They also take the time to discuss the best selling games of November 2016 and briefly touch on the sudden passing of Carrie Fisher.
A first person mystery adventure game developed by Variable State and published by 505 Games, Virginia follows graduate FBI special agent Anne Tarver as she investigates her first case; the disappearance of a missing boy in rural Virginia. The premise sounds simple enough, right? Well, the game’s description doesn’t care to mention the random appearance of a friendly buffalo or the inevitable confrontation with aliens. Yes, Jon and Chris have more than a few questions about this odd little title and if it succeeds when it comes to its storytelling.
Though 2016 was pretty rough, it was an excellent year for video games. Along with talking about the formation and future of We Are Error, Christopher Herman and Jon Romo go over their personal list of the Top 10 Games of 2016 and crown their Game of the Year. We hope that you enjoy this episode and that you continue listening to OneOfUs.net’s premiere video game podcast well into the New Year!
Though Chris and Jon are currently enjoying the holidays, they did manage to record a shorter episode talking about their favorite winter and Christmas-themed levels in video games. Enjoy and have a Happy New Year!
Jon and Chris return this week to talk about legendary video game composer Nobuo Uematsu and his work on the first three Final Fantasy games. The duo also talk about Call of Duty: Infinite Warfare, Overwatch and Hitman’s Christmas themed events/expansions, Ubisoft’s online action hack and slash game, For Honor and several updates for Playtonic’s highly-anticipated 3-D platformer, Yooka-Laylee.
We (Jon) have also provided an organized list of time-stamps for each musical composition by Uematsu. Enjoy!
Chris and Jon are joined yet again by OneOfUs.net contributor Justin Zarian to review TellTale Games’s latest entry in their episodic Batman series. Along with talking about the season finale, City of Light, the trio have a spoiler heavy discussion on the choices they made as Gotham’s Caped Crusader.
It was the war to end all wars and it didn’t end a goddamn thing. World War I is hardly showcased in pop culture or entertainment, and it’s brutal conflicts are not nearly as romanticized as World War II’s. It’s because of these various factors that’s DICE’s decision to set a Battlefield game during the Great War caught many gamers by surprise. Featuring bolt-action rifles, trench clubs, sword-wielding horsemen and heavily armed zeppelins, Battlefield 1 quickly became one of the most anticipated titles of 2016.
With a relatively unexplored historical setting in video games and an impressive visual aesthetic, does Battlefield 1 manage to stand a part from the glut of first-person military shooters? Have a listen and find out what Chris, Jon and Justin thought about the game!
Along with talking about the exciting new trailers for Uncharted: The Lost Legacy, The Last of Us: Part II and Crash Bandicoot N. Sane Trilogy, Jon Romo and Christopher Herman talk about their favorite zombie games and how the sub-genre has continued to evolve over the past two decades. Enjoy!
Chris and Jon are joined yet again by OneOfUs.net contributor Justin Zarian to review TellTale Games’s latest entry in their episodic Batman series. Along with talking about what they liked and didn’t like about Guardian of Gotham, the trio have a spoiler heavy discussion on the choices they made as Gotham’s Caped Crusader.
Mount Massive Asylum isn’t done with Chris and Jon yet. They return for more spookies to see if Red Barrels’s DLC campaign, Outlast: Whistleblower, is worth your attention. Care to listen, darling?
Taking place before and after the original game, Whistleblower follows Waylon Park, the previously anonymous contact that led investigative journalist Miles Upshur to the dangerous asylum.
This week’s episode is all about the Nintendo Wii, and features Christopher Herman and Jon Romo saying some less than kind words about the console, its lackluster library of games, and the proliferation of motion control gaming.
Fret naught though. The two curmudgeons aren’t negative throughout the entire episode, and they have a fair bit of fun talking about the big winners of the 2016 Game Awards, several new trailers, a ton of new Mass Effect: Andromeda news, the Rampage movie (yes, that’s actually happening), and Nintendo’s exciting new partnership with Universal Studios.
Christopher Herman and Jon Romo are big fans of the horror genre in video games, and they’ve been itching to play a spooky game all year long. Though the year has been bone-dry in terms of the video game spookies, the two thought they’d check out the first-person survival horror game, Outlast.
Published and developed by Red Barrels, Outlast revolves around a freelance investigative journalist, Miles Upshur, who decides to investigate a remote psychiatric hospital situated deep in the mountains of Lake County, Colorado.
Chris and Jon have a bit of a shorter episode this week on account of the recent Thanksgiving festivities, but they have a lot fun discussing the 15th Anniversary of the original Xbox. Along with talking about Microsoft’s first foray into console gaming, the two also discuss what they’re thankful for when it comes to the video game medium. Enjoy!
After going over the best-selling games of October 2016, Christopher Herman and Jon Romo dive right into the news and discuss the murky future of the Titanfall franchise, the most recent leaks surrounding TellTale’s rumored Guardians of the Galaxy game, Ubisoft’s efforts to move away from heavily scripted titles, and the latest delay to hinder The Last of Us film adaptation.
Though the week’s biggest news stories are always fun to talk about, this particular episode is dedicated to the 10th anniversary of Sony’s third home video game console, the PlayStation 3. Along with discussing the console’s launch, library of games, online programs, controversies and various iterations, the two ponder the PS3’s legacy and debate it’s ranking in the pantheon of PlayStation consoles. Much saltiness and giant enemy crabs ensue. Enjoy!
Though suffering from a long and troubled development cycle for over a decade, DOOM is considered by many to be one of the best games of 2016. A reboot of ID Software’s beloved 90s PC shooter, the gloriously gory FPS follows a lone (and very angry) super-powered space marine as he treks through a dangerous scientific facility on Mars that has been infested by all sorts of terrifying demons and monsters from Hell. In an effort to catch up on all of 2016’s biggest releases, Christopher Herman and Jon Romo have taken it upon themselves to review this big f’ing game. Rip and tear!
After taking a few minutes to reflect on the Presidential election and their personal feelings on the matter, Chris and Jon discuss the mountain of Mass Effect: Andromeda news, the future of the Mass Effect franchise, the possibility of a Ubisoft/Neflix series, the end of Wii U console production, and the release of an unfinished Left 4 Dead campaign.
This week’s main topic features the duo talking about presidents in video games. Along with talking about their personal favorite virtual commanders in chief, Chris does a few good (and bad) presidential impressions. Jon laughs at him.
Chris and Jon are joined yet again by OneOfUs.net contributor Justin Zarian to review TellTale Games’s latest entry in their episodic Batman series. Along with talking about their favorite scenes and character moments in New World Order; the trio have a spoiler heavy discussion on the choices they made as Gotham’s Caped Crusader.
Chris and Jon return this week to talk about the Mass Effect: Andromeda teaser trailer (which is probably old news at this point), the SAG-AFTRA strike against video game publishers and developers, Bethesda’s new game review policy, Deadpool director Tim Miller’s involvement with the Sonic the Hedgehog film, and more Uncharted movie news.
Though they cover a number of interesting news stories, the duo spend most of their time discussing the adventures of Lara Croft in Tomb Raider. From the franchise’s earliest days in the late 1990s to the supposed leaked reveal of the third game in the rebooted series, Shadow of the Tomb Raider, Chris and Jon talk about their various experiences with the 20-year-old franchise.
The original Gears of War first debuted on the Xbox 360 in 2006, and the series has gone on to be one of Microsoft’s most popular and commercially successful franchises. Created by Epic Games, the series revolutionized third-person gameplay and has influenced many third-person shooters for the last decade.
Now under the management of video game developer The Coalition, the fifth entry in the series, Gears of War 4, has finally been released. Taking place 25 years after the events of Gears of War 3, the game follows Marcus Fenix’s son, JD, as he and his friends battle a new foe that threatens humanity.
Though fans of Gears of War, Christopher Herman and Jon Romo have a bit of chainsaw duel over their differing opinions on this latest installment.
Happy Halloween, listeners! Along with talking about the best-selling games of September, Chris and Jon discuss the most recent Nintendo Switch news, some exciting Pokémon Sun & Moon reveals, the never-ending drama surrounding the Uncharted film adaptation, the retirement of “filmmaker” Uwe Boll, a fairly robust collection of the poorly titled Kingdom Hearts games, and the end of Turtle Rock’s support for Evolve.
For the rest of the episode, Chris and Jon have a lively conversation about the horror genre and its many sub-genres in video games. They also discuss several horror games that players should check out.
Despite some technical difficulties, Chris and Jon are back to talk about several of the biggest video game news stories this week, including the reveal of the Nintendo NX…err, Switch, the closing of Sleeping Dogs developer United Front Games, and the first official trailer for Rockstar’s Red Dead Redemption 2.
The duo also have a fairly lengthy discussion about their favorite and most disappointing video game finales.
Making its debut on the Nintendo Entertainment System (NES) in 1987, Mega Man is arguably one of the most renowned and recognizable franchises in the video game medium. Well known for it’s challenging gameplay, level design, music, and artwork, Capcom’s 2D side scrolling series has been emulated by countless developers for decades. Though popular and well regarded, Mega Man has fallen by the wayside due to Capcom’s mishandling of the property. In a possible attempt to rectify this negligence and prepare for a possible resurgence for the series, Capcom has released the Mega Man Legacy Collection.
Featuring faithful reproductions of the series’ origins with the original six Mega Man games and various challenge modes, Mega Man Legacy Collection is billed as a celebration of the 8-bit history of Capcom’s iconic robotic mascot. Keeping that in mind, We Are Error’s Christopher Herman and Jon Romo take a “rock” hard look at the collection to see if the adventures of the Blue Bomber have managed to endure 30 years later.
Forcing themselves to get up at the break of dawn (because we love you), Chris and Jon spend the wee hours of the morning talking about the recent issues plaguing PSVR, Sony’s rumored efforts to get into mobile gaming, the delay of Friday the 13th: The Game, and the recent departure of Tom Chilton from World of Warcraft.
However, the two spend most of their time talking about the Gears of War franchise, and how the series has impacted the video game industry for the last decade. They even take a few minutes to share their early thoughts on Gears of War 4.
Jon and Chris are back this week with a very different kind of episode. Though the two spend a fair amount of time talking about Beyond Good & Evil 2, the Gears of War movie adaptation, and Bethesda’s confirmation of mods coming to the PS4 versions of Fallout 4 and Skyrim: Special Edition, Jon soon takes Chris by the hand (tenderly) and introduces him to the work of video game composer David Wise (Donkey Kong Country, Star Fox Adventures).
Yes, while Uncharted 4: A Thief’s End came out several months ago, We Are Error’s Jon Romo has finally had the chance to play the latest entry in Naughty Dog’s critically acclaimed franchise. Joining Jon are Christopher Herman and special guest Chris Cox to discuss what they thought of Nathan Drake’s final globe-trotting adventure.
Chris and Jon cover a wide-range of fun and interesting stories this week, including the reveal of Beyond Good and Evil 2 concept art, Battlefield 1 single-player details, and JJ Abrams’s recent comments about the Portal and Half-Life films.
The duo also talk about the recent glut of remasters on the PS4 and Xbox One, and discuss what they want to be included in remastered games.
Though Final Fantasy has been one of the most critically and commercially successful JRPG franchises of all time, the series has struggled for almost two decades under Square Enix. Plagued by inferior sequels and various levels of mismanagement, Square Enix is hopeful they can recapture some of the luster their beloved franchise once had with the long delayed Final Fantasy XV. While that game is not due out until November, Christopher Herman and Jon Romo have taken it upon themselves to review it’s cinematic prequel, Kingsglaive: Final Fantasy XV, to see if longtime Final Fantasy fans should be excited for the adventures of Noctis Lucis Caelum and his leather-clad boy band.
Chris and Jon are joined yet again by OneOfUs.net contributor Justin Zarian to review TellTale Games’s latest entry in their episodic Batman series. Along with talking about TellTale’s bold and surprising take on the Batman mythology in Children of Arkham; the trio have a spoiler heavy discussion on the choices they made as Gotham’s Caped Crusader.
Though news was a little light these past few days, Chris and Jon spend a fair amount of time talking about the best selling games of August, Dark Souls developer From Software’s upcoming projects, and the possibility of Alien Isolation coming to VR.
However, the real fun begins as Chris and Jon celebrate the Nintendo 64’s 20th Anniversary, and go down the long list of games that came out on the console along with talking about their personal favorite N64 titles. Listen, would you kindly?
Chris and Jon cover a ton of news in this week’s episode of We Are Error, including Sony’s recent missteps with the PS4, the laughable delay of Team Ico’s The Last Guardian, the first official trailer and episodes for Pokémon Generations, and the retirement of veteran Blizzard designer, Chris Metzen.
The two also talk about the career of Japanese video game producer Keiji Inafune and his iconic work on Mega Man, Dead Rising and other franchises. Listen, would you kindly?
First debuting on the GameCube 11 years ago, Resident Evil 4 is widely considered to be one of the best and most important survival-horror games ever created. A distinctly different title in terms of tone and gameplay to its predecessors, the game follows secret service agent and former Raccoon city police officer Leon S. Kennedy, who is sent on a top secret mission to rescue the U.S. President’s kidnapped daughter from a dangerous cult with plans of world domination.
Recently remastered (again) for the PS4 and Xbox One, We Are Error’s Chris Herman and Jon Romo have taken it upon themselves to play Capcom’s re-re-release of Resident Evil 4 to see if the beloved title holds up a decade later. Listen, would you kindly?
Jon and Chris have returned for another episode of video game goodness! Along with talking about Sony’s less than stellar reveal of the PS4 Pro, the first glimpse of gameplay for Bioware’s highly anticipated RPG, Mass Effect: Andromeda, and the surprising return of Pokémon Snap in Pokémon Sun & Moon, the duo spend the lion-share of their time discussing the history of Naughty Dog and the developer’s most successful games. Listen, would you kindly?
Funded through Kickstater and developed by Heart Machine, Hyper Light Drifter turned a number of heads when it was first released on PC several months ago. With gameplay reminiscent of classic SNES titles, an aesthetic resembling Studio Ghibli’s best work, and an incredible score by Disasterpeace, the game has managed to cultivate a passionate following. Now available on PS4 and Xbox One, We Are Error’s Chris Herman and Jon Romo have finally played the 2D action-role playing game and are here to tell you if it’s worth checking out.
Chris and Jon return to bring you a nice heaping helping of video game talk! News was a little light this week, but the duo spend a few minutes talking about the long gestating Uncharted movie, Lindsay Lohan’s recently dismissed lawsuit against Take-Two Interactive and Rockstar, and Bethesda’s generous outreach to a longtime Fallout 4 player.
Despite the slow news week, the real fun begins when Chris and Jon start talking about the history of the survival horror video game series, Resident Evil (Biohazard). Along with talking about their personal favorite entries in the franchise, the two discuss the historic highs and disappointing lows of the series, as well as what they want to see (and hope to see) with Resident Evil VII: Biohazard. Listen, would you kindly?
No Man’s Sky has been one of the most highly anticipated games in recent memory. Giving players the ability to travel to and explore over 18 quintillion planets in a procedurally generated universe, Hello Games’s open world survival title has let expectations run wild since it was first announced several years ago. With the game now released on PS4 and PC, We Are Error’s Jon Romo and special guest reviewer Trace Sauveur are here to tell Chris Herman if it’s a game worth your money and time. Listen, would you kindly?
We Are Error is back, and Chris and Jon are joined by special guest Trace Sauveur to talk about all the recent happenings going on in the video game industry. Along with getting teary-eyed over Blizzard’s new animated short, “The Last Bastion,” and hoping that EA will greenlight a remastered Mass Effect Trilogy Collection, the trio discuss several of the biggest announcements from Gamescom, including the new Resident Evil VII: Biohazard gameplay trailer, the delay of Final Fantasy XV, and the controversial reveal of Metal Gear Survive.
Chris, Jon and Trace also talk about over-hyped games, and the titles that disappointed them the most over the years.
Coming back from where they left off last week, Chris and Jon dive into the history of Batman in video games. The pair also spend a fair amount of time talking about Rocksteady’s critically acclaimed Arkham series and debate which Batman adventure is the superior title in the franchise.
For this week’s review, Chris and Jon are joined by OneOfUs.net and DoubleToated.com contributor (and all around awesome guy) Justin Zarian to discuss Batman: The Telltale Series Episode 1: Realm of Shadows.
Chris and Jon cover two newly released fan made games that pay tribute to some of Nintendo’s most popular franchises, ramble on about new Pokemon Sun/Moon and Titanfall 2 details, and also speculate on what Sony has in store for gamers at their Sept. 7 event. They also return to Playdead’s Inside to talk spoilers for the game’s memorable/controversial ending.