We Are Error Ep. 16: The PS3's 10th Anniversary | One of Us

We Are Error Ep. 16: The PS3’s 10th Anniversary

2 Submitted by on Wed, 23 November 2016, 17:59
Play

After going over the best-selling games of October 2016, Christopher Herman and Jon Romo dive right into the news and discuss the murky future of the Titanfall franchise, the most recent leaks surrounding TellTale’s rumored Guardians of the Galaxy game, Ubisoft’s efforts to move away from heavily scripted titles, and the latest delay to hinder The Last of Us film adaptation.

Though the week’s biggest news stories are always fun to talk about, this particular episode is dedicated to the 10th anniversary of Sony’s third home video game console, the PlayStation 3. Along with discussing the console’s launch, library of games, online programs, controversies and various iterations, the two ponder the PS3’s legacy and debate it’s ranking in the pantheon of PlayStation consoles. Much saltiness and giant enemy crabs ensue. Enjoy!

You can also follow us on Twitter at @weareerrorcast!


Interested in picking up some of the titles mentioned on the show? Please use our Amazon links to do so!

91ymHXDTSuL__SL1500_         tuc4_ps4_jewelcase_straight_angle_001


http://www.entertainmentearth.com/cjdoorway.asp?url=hitlist.asp?searchfield=funko+legacy


Find tickets and showtimes on Fandango.

General- Sideshow Collectibles
Shows

Subscribe to One of Us Audible Trial

Written by

While braving the snow-swept wasteland of Buffalo, New York for 18 long years, Christopher Herman developed a love for geek culture. A child of the 90s, he was raised on the valuable lessons taught by Batman: The Animated Series, Hey Arnold and Animaniacs. Eventually discovering a passion for movies, books, comics and video games, Chris began hoarding his knowledge of geekdom. Whether it’s Star Wars, The Lord of the Rings, Mass Effect, Firefly or Avatar: The Last Airbender, he’s always willing to discuss the intricate worlds and stories of geek properties. Chris currently resides in San Marcos, TX.
  • I’m generally finding criticisms of Telltale games loading glitches to be both tiresome and a little unfair. From what I’ve played on the PS4 it’s vastly improved from the PS3 era, and let’s not forgot that a full season pass (here in the UK) usually costs around £16, versus £40-60 for a standard full length game. To expect total perfection for a fraction of the cost is to me unfair, and if you’re looking at a Telltale game for a graphical/technical showcase ur looking in the wrong place anyway.
    Not that these games are perfect, but the relevant criticisms to me are things like your choices not being important enough or not having any relevant impact on the outcome.

  • denis Nixon Jarhead.

    It was because of legal issues that the ps3 did not come out with a dual shock from the start.